Unlinedrome Dominion
Dominion is a round-based encounter for level 400+, entered solo or in a party of up to 5. It has its own 20-hour cooldown and a 20-minute round timeout.
Round rewards
After a round is successfully cleared, eligible living players still inside receive EXP. The entry team size fixes the Solo or Party rate: being the last survivor of a party does not change the reward to the Solo rate.
For round R, the Solo reward is base + (R − 1) × increment in real level units. A party member receives that result multiplied by the party factor. The server accounts for your current progress and EXP curve boundaries. Stamina, Store and Prey do not multiply the award.
| From level | Solo first boss | Extra per round | Party factor |
|---|---|---|---|
| 400 | 150% | 25% | 50% |
| 500 | 100% | 25% | 75% |
| 600 | 50% | 12.5% | 75% |
| 700 | 25% | 6.25% | 75% |
| 800 | 20% | 5% | 75% |
| 850 | 15% | 3.75% | 75% |
| 900 | 10% | 2.5% | 75% |
| 950 | 8% | 2% | 75% |
| 1001 | 5% | 1.25% | 75% |
| 1301 | 2.5% | 0.625% | 75% |
| 1501 | 1.5% | 0.375% | 75% |
| 1601 | 1% | 0.25% | 75% |
| 1801 | 0.5% | 0.125% | 75% |
| 1901 | 0.25% | 0.0625% | 75% |
Each row applies until the next listed level. Example: level 500–599 receives 1 level on the first Solo round and 1.25 on the second; party members receive 0.75 and 0.9375 respectively, while still in that reward bracket.
Combat rhythm
Warning attacks have a configured minimum interval of 6 seconds. Follow the visible safe space and telegraphs; the base difficulty and special mechanics are separate from the EXP table.
Current Classic rules in this article were reviewed against the deployed gameplay definitions on 4 October 2026. This does not certify all linked historical guides or every encounter in play.
Classic reference: Classic gameplay review — Unlinedrome Dominion
Verification evidence
- Classic Dominion configuration and awards
- Classic Dominion configuration and awards