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Challenges · EN

Unlinedrome Dominion

Dominion is a round-based encounter for level 400+, entered solo or in a party of up to 5. It has its own 20-hour cooldown and a 20-minute round timeout.

Round rewards

After a round is successfully cleared, eligible living players still inside receive EXP. The entry team size fixes the Solo or Party rate: being the last survivor of a party does not change the reward to the Solo rate.

For round R, the Solo reward is base + (R − 1) × increment in real level units. A party member receives that result multiplied by the party factor. The server accounts for your current progress and EXP curve boundaries. Stamina, Store and Prey do not multiply the award.

From levelSolo first bossExtra per roundParty factor
400150%25%50%
500100%25%75%
60050%12.5%75%
70025%6.25%75%
80020%5%75%
85015%3.75%75%
90010%2.5%75%
9508%2%75%
10015%1.25%75%
13012.5%0.625%75%
15011.5%0.375%75%
16011%0.25%75%
18010.5%0.125%75%
19010.25%0.0625%75%

Each row applies until the next listed level. Example: level 500–599 receives 1 level on the first Solo round and 1.25 on the second; party members receive 0.75 and 0.9375 respectively, while still in that reward bracket.

Combat rhythm

Warning attacks have a configured minimum interval of 6 seconds. Follow the visible safe space and telegraphs; the base difficulty and special mechanics are separate from the EXP table.

About this entry

Current Classic rules in this article were reviewed against the deployed gameplay definitions on 4 October 2026. This does not certify all linked historical guides or every encounter in play.

Classic reference: Classic gameplay review — Unlinedrome Dominion

Verification evidence
  • Classic Dominion configuration and awards
  • Classic Dominion configuration and awards

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