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Monsters · EN

Drume

Boss

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Drume.gif

Boss Info
Bosstiary Bane.png Classification: Bane
Speed Icon.gif Location: Lion's Bastion
HP Icon.gif Base health: 680,200
XP Icon.gif Base kill EXP: 6,900

These are the base monster values. Solo mode, difficulty and event scaling can change health. Base kill EXP is separate from scripted encounter rewards; player EXP stages and boosts also affect the final gain. Encounter phases and mechanics can apply additional rules; the loot review is described separately below.

Bosstiary Progress
Prowess Icon.gif Prowess: 10 kills
Expertise Icon.gif Expertise: 30 kills
Mastery Icon.gif Mastery: 100 kills

Loot Table

Reward Chest drops. These are the current rewards rolled for eligible participants. An equipment bag or chest is a drop of its own; its contents are obtained by opening it and are not separate boss rolls.

Base chance: before personal bonuses, world boosts, Boss Fight difficulty and Solo reductions. Participation determines which reward pool is used. Identical repeated entries are shown as separate rolls per reward.

Reward phase: drume.

Equipment and special drops

ItemAmount per successful rollBase chance per rollRollsParticipation
soul of Drume10.5%1All participation tiers
lion bag lion bag18%1All participation tiers
stone skin amulet stone skin amulet19%1All participation tiers
terra amulet terra amulet16%1All participation tiers
terra mantle terra mantle19%1All participation tiers
terra hood terra hood17%1All participation tiers
underworld rod underworld rod15%1All participation tiers
terra rod terra rod14%1All participation tiers
wand of voodoo wand of voodoo11%1All participation tiers
mace mace17%1All participation tiers
mace mace1–227%1All participation tiers
mace mace1–224%1All participation tiers
mace mace1–231%1All participation tiers

Supplies and currencies

ItemAmount per successful rollBase chance per rollRollsParticipation
boss coin boss coin1–24.38%1All participation tiers
gold ingot golden ingot18%1All participation tiers
silver token silver token1–513%1All participation tiers
blue gem blue gem115%1All participation tiers
berserk potion berserk potion2–197%1All participation tiers
mastermind potion mastermind potion1–1726%1All participation tiers
bullseye potion bullseye potion1–1919%1All participation tiers
ultimate spirit potion ultimate spirit potion1–1123%1All participation tiers
supreme health potion supreme health potion1–3715%1All participation tiers
ultimate mana potion ultimate mana potion1–3230%1All participation tiers
crystal coin crystal coin25–35100%1All participation tiers

Vocation gems

ItemAmount per successful rollBase chance per rollRollsParticipation
lesser guardian gem lesser guardian gem10.5%1All participation tiers
lesser marksman gem lesser marksman gem10.5%1All participation tiers
lesser sage gem lesser sage gem10.5%1All participation tiers
lesser mystic gem lesser mystic gem10.5%1All participation tiers
lesser ninja gem lesser ninja gem10.5%1All participation tiers

Pet upgrades

ItemAmount per successful rollBase chance per rollRollsParticipation
petfire pet fire resistance boost10.58%1All participation tiers
petearth pet earth resistance boost10.58%1All participation tiers
petice pet ice resistance boost10.58%1All participation tiers
petenergy pet energy resistance boost10.58%1All participation tiers
petholy pet holy resistance boost10.58%1All participation tiers
petdeath pet death resistance boost10.58%1All participation tiers
petphysical pet physical resistance boost10.58%1All participation tiers
petdmg pet damage boost10.38%1All participation tiers
petdistance pet distance skill boost10.38%1All participation tiers
petmelee pet melee skill boost10.38%1All participation tiers
petmagic pet magic level boost10.38%1All participation tiers

Standard Boss Fight difficulty adds 20% to the base loot multiplier per difficulty step (1.0× at difficulty 1; 2.8× at difficulty 10). Solo keeps 65% of the final chance after its 100% cap. These modifiers apply only to encounters using those modes. See Boss Mechanics for participation and reward rules.

Location

Requires Level 50
Requires The Order of the Lion Quest

1. Take the waypoint to Mainland - Lion's Bastion

2. Follow the maps below.

Drume map 1.png

3. Pass through the teleporter and pull the lever.
You can go either solo or with other 4 players.

Drume lever.gif

Mechanics

Drume will summon Corrupted Lion Commanders over time.
Lure them to the divine empowerments on the ground and they will despawn. Divine Empowerment Effect2.gif

Having more than 2 Corrupted Lion Commanders, will turn Drume into an Enraged Drume.
Enraged Drume will start casting regular boss mechanics until you lure the Commanders to the divine empowerments.
Once they despawn, Enraged Drume will turn into Drume again.

Repeat it all until the boss is killed.

View original animation: Drume_boss.gif (10.7 MB)

About this entry

Base HP and kill EXP corrected in their original locations. These are template values, not a guarantee of final encounter HP or total EXP. Loot source, quantities, participation tiers and repeated rolls were checked independently of generic XML drops. Unconfirmed legacy delivery is visibly labeled. Travel instructions, images and unrelated encounter walkthroughs were preserved; they are outside this field-level review.

Original source record: Drume

Verification evidence
  • Classic Drume base definition
  • Classic binary item catalog
  • Classic item identities
  • Classic Reward Chest pools and distribution
  • Classic difficulty and Solo rules
  • Classic reward chance calculation

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