Helmets
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The list below contains the most important helmets, specially those that are loot from bosses.
It means you can still find different helmets somewhere, but it might be not as good as the ones on this list.
Subtitles:
- Name: item name and how it looks like
- Level: required level to wear/equip it
- Arm: amount of armor obtained while wearing it
- Bonuses: bonuses obtained while wearing it
- Attunement Rank: maximum soul attunement rank that it holds
- Slots: amount of imbuement slots that it has
- Tierable: shows if the item can be used on the exaltation forge
- Vocation: vocations that are able to wear/equip it
- Obtainable Through: shows where you can obtain it
Base values for unmodified items. Common bonuses stack with the listed vocation-specific bonuses. Slots show maximum imbuement capacity, not unlocked slots. Hit bonuses are modifiers, not final hit probability. Soul capacity does not indicate an active bonus. Under review marks unresolved values.
| Name | Level | Arm | Bonuses | Attunement Rank | Slots | Tierable | Vocation | Obtainable Through |
|---|---|---|---|---|---|---|---|---|
| full helmet of the ancients |
0 | 11 | +1% fire resistance | Base cap 2 (capacity only) | 2 | All | Store | |
| golden helmet |
0 | 11 | +1% physical resistance +1 magic level (Sorcerer, Druid) +1 sword fighting (Knight, Thief) +1 axe fighting (Knight) +1 club fighting (Knight) +1 distance fighting (Paladin) +1 fist fighting (Monk) |
Base cap 2 (capacity only) | 2 | All | Store | |
| winged helmet |
0 | 12 | +1% holy resistance +1 magic level (Sorcerer, Druid) +1 sword fighting (Knight, Thief) +1 axe fighting (Knight) +1 club fighting (Knight) +1 distance fighting (Paladin) +1 fist fighting (Monk) |
Base cap 2 (capacity only) | 2 | All | Store | |
| horned helmet |
0 | 12 | +1% death resistance +1 magic level (Sorcerer, Druid) +1 sword fighting (Knight, Thief) +1 axe fighting (Knight) +1 club fighting (Knight) +1 distance fighting (Paladin) +1 fist fighting (Monk) |
Base cap 2 (capacity only) | 2 | All | Store | |
| royal helmet |
0 | 9 | No static bonuses | Base cap 0 (capacity only) | 2 | All | hydra, dragon lord, undead dragon | |
| zaoan helmet |
0 | 9 | +1% physical resistance | Base cap 0 (capacity only) | 1 | Knight, Gladiator, Paladin, Sniper, Thief, Ninja | lizard chosen, ghastly dragon, draken abomination, draken elite | |
| lion spangenhelm |
0 | 9 | +1% physical resistance +2% earth resistance +2 distance fighting |
Base cap 2 (capacity only) | 2 | Paladin, Sniper, Gunslinger, Outlaw | Drume | |
| depth galea |
Under review | 8 | +100% drowning resistance | Under review | 0 | All | Jaul | |
| dracola helmet |
150 | 8 | +1% physical resistance +2% death resistance +1 sword fighting (Knight, Thief) +1 club fighting (Knight) +1 axe fighting (Knight) +1 distance fighting (Paladin) +1 fist fighting (Monk) +1 magic level (Sorcerer, Druid) |
Base cap 2 (capacity only) | 1 | All | Dracola | |
| juggerscale helmet |
200 | 9 | +2% physical resistance +1 magic level (Sorcerer, Druid) |
Base cap 2 (capacity only) | 1 | All | Jotunn | |
| cobra hood |
350 | 9 | +2% physical resistance +1 sword fighting +1 club fighting +1 axe fighting |
Base cap 2 (capacity only) | 2 | Paladin, Sniper, Knight, Gladiator, Thief, Ninja, Gunslinger, Outlaw | Scarlett Ezel | |
| falcon helmet |
300 | 12 | +3% physical resistance +2% fire resistance +2 sword fighting +2 club fighting +2 axe fighting |
Base cap 2 (capacity only) | 2 | Knight, Gladiator | Grand Master Oberon | |
| falcon coif |
300 | 10 | +2% physical resistance +3% fire resistance +2 distance fighting +2 sword fighting (Knight, Thief) +2 shielding |
Base cap 2 (capacity only) | 2 | Paladin, Sniper, Knight, Gladiator, Thief, Ninja, Gunslinger, Outlaw | Grand Master Oberon | |
| falcon circlet |
300 | 8 | +4% fire resistance +2 magic level |
Base cap 2 (capacity only) | 2 | Sorcerer, Alchemist, Druid, Biochemist | Grand Master Oberon | |
| dawnwatcher mask |
370 | 11 | +2% physical resistance +2 magic level |
Base cap 2 (capacity only) | 2 | Sorcerer, Alchemist, Druid, Biochemist | Minion of Devovorga | |
| royal sand helmet |
350 | 10 | +2% physical resistance +4% earth resistance (Sorcerer) +4% earth resistance (Druid) +3% earth resistance (Paladin) +3% earth resistance (Knight) +3% earth resistance (Thief) +2 sword fighting (Knight, Thief) +2 club fighting (Knight) +2 axe fighting (Knight) +2 distance fighting (Paladin) +2 magic level (Sorcerer, Druid) |
Base cap 2 (capacity only) | 2 | All | Urbatulhu The Combustor | |
| hellforged helmet |
450 | 11 | +2% physical resistance +5% fire resistance +2 sword fighting (Knight, Thief) +2 club fighting (Knight) +2 axe fighting (Knight) +2 magic level (Sorcerer, Druid) |
Base cap 2 (capacity only) | 2 | All | Morgaroth | |
| halloween helmet |
600 | 22 | +8% physical/death resistance +2% experience boost +2% monster orb finding +3 sword fighting (Knight, Thief) +3 club fighting (Knight) +3 axe fighting (Knight) +3 distance fighting (Paladin) +3 fist fighting (Monk) +3 magic level (Sorcerer, Druid) |
Base cap 3 (capacity only) | 2 | All | 2025 Halloween Event Exclusive | |
| grand falcon coif |
650 | 14 | +4% physical resistance +5% fire resistance +3 sword fighting (Knight, Thief) +3 club fighting (Knight) +3 axe fighting (Knight) +3 distance fighting (Paladin) +3 magic level (Sorcerer, Druid) |
Base cap 3 (capacity only) | 2 | All | Elrydan | |
| curator's antlers |
650 | 22 | +5% earth resistance +4% physical resistance +3 magic level (Sorcerer, Druid) |
Base cap 3 (capacity only) | 2 | Sorcerer, Alchemist, Druid, Biochemist | Keeper of Secrets | |
| emerald herald helmet |
650 | 22 | +4% ice resistance +6% fire resistance +3 sword fighting (Knight, Thief) +3 club fighting (Knight) +3 axe fighting (Knight) +3 distance fighting (Paladin) +3 magic level (Sorcerer, Druid) |
Base cap 3 (capacity only) | 2 | All | Stone Gorgon | |
| abyssal helmet |
650 | 22 | +4% energy resistance +6% fire resistance +1% healing boost +3 sword fighting (Knight, Thief) +3 club fighting (Knight) +3 axe fighting (Knight) +3 magic level (Sorcerer, Druid) |
Base cap 3 (capacity only) | 2 | Knight, Gladiator, Paladin, Sniper, Thief, Ninja, Gunslinger, Outlaw | Abyssal King | |
| jade conical hat |
650 | 31 | +4% ice resistance +7% physical resistance +9% fire resistance 6 flat fire/energy/ice/earth protection (Monk mantra) +2% experience boost +2% task experience boost +5 fist fighting |
Base cap 3 (capacity only) | 1 | Monk, Exalted Monk | Abyssal King | |
| winter king helmet |
700 | 31 | +5% physical resistance +6% ice resistance +1% experience boost +4 sword fighting (Knight, Thief) +4 club fighting (Knight) +4 axe fighting (Knight) +4 fist fighting (Monk) +4 magic level (Sorcerer, Druid) |
Base cap 3 (capacity only) | 2 | All | 2025 Winter Event Exclusive | |
| soulflare emerald herald helmet |
750 | 30 | +6% ice resistance +7% fire resistance +4 sword fighting (Knight, Thief) +4 club fighting (Knight) +4 axe fighting (Knight) +4 magic level (Sorcerer, Druid) |
Base cap 3 (capacity only) | 2 | All | Gear Evolution system |
|
| chocolate helmet |
800 | 28 | +5% holy/physical resistance +1% healing boost +5 sword fighting (Knight, Thief) +5 club fighting (Knight) +5 axe fighting (Knight) +5 magic level (Sorcerer, Druid) |
Base cap 3 (capacity only) | 2 | All | Sugar Mommy, Sugar Daddy | |
| visage of the end days |
800 | 32 | +7% holy resistance +6% fire resistance +4 magic level (Sorcerer, Druid) |
Base cap 3 (capacity only) | 2 | Druid, Sorcerer, Alchemist, Biochemist | Ascending Ferumbras | |
| shroud of despair |
800 | 32 | +7% holy resistance +6% fire resistance +4 sword fighting (Knight, Thief) +4 club fighting (Knight) +4 axe fighting (Knight) |
Base cap 3 (capacity only) | 2 | Knight, Gladiator, Paladin, Sniper, Thief, Ninja, Gunslinger, Outlaw | Ascending Ferumbras | |
| cinderforged helmet |
850 | 31 | +5% physical resistance +7% fire resistance +1% experience boost +1% task experience boost +5 sword fighting (Knight, Thief) +5 club fighting (Knight) +5 axe fighting (Knight) +5 fist fighting (Monk) +5 magic level (Sorcerer, Druid) |
Base cap 0 (capacity only) | 2 | All | 2026 Spark of the Cinder Event Exclusive |
Base statistics in the original equipment table were reviewed. Under review cells have not been resolved and are not current numeric claims. Vocation-specific bonuses are shown separately from common bonuses; promoted characters use their base vocation for those bonuses. Slot counts are maximum capacity. Soul capacity does not assert that the system or its bonuses are active. Native base augments and registered wand elements were reviewed. Acquired upgrades, makers, affixes, proficiency, dynamic scripts and acquisition instructions are outside this field-level verification. Item weight is outside this table because the original has no weight column.
Original source record: Helmets
Verification evidence
- Classic item definitions
- Classic weapon registration
- Classic equipment registration
- Classic native item parser
- Classic native item defaults
- Classic native item display units
- Classic native weapon requirements
- Classic native equipment requirements and bonuses
- Classic native stat calculation
- Classic native item classification
- Classic wand damage elements
- Classic vocation identities
- Classic wand attack dispatcher