Weekly Tasks
Weekly tasks combine monster kills and item deliveries. You start with 6 slots of each kind; each group can be expanded to 9. Weekly delivery tasks are still enabled, although daily item tasks are disabled.
EXP and difficulty
Weekly delivery EXP depends on the character level bracket. The highest kill-task difficulty unlocked for your level pays 80% of that delivery reward; lower difficulties pay progressively less. Task EXP boosts can at most double the weekly reward. These are real level-progress rewards converted through the Classic curve.
For level 650–699 before boosts: delivery 22%, Master 17.6%, Expert 13.2%, Adept 8.8%, Beginner 4.4% of a level. Kills currently count with CaveBot ON or OFF.
The weekly reset is configured for Monday at 09:00 server time. Use the board countdown for the exact reset in your timezone.
See all weekly reward brackets.
Related guides
These links preserve access to the previous wiki resources. Older screenshots and linked mechanics may still await a separate review.
Current Classic rules in this article were reviewed against the deployed gameplay definitions on 4 October 2026. This does not certify all linked historical guides or every encounter in play.
Original source record: Weekly Tasks
Verification evidence
- Task Board claim and progression rules