Rings
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The list below contains the most important rings, specially those that are loot from bosses.
It means you can still find different rings somewhere, but it might be not as good as the ones on this list.
Different than some equipment parts, rings can't be imbuiable so it don't hold any imbuement slots.
Subtitles:
- Name: item name and how it looks like
- Level: required level to wear/equip it
- Arm: amount of armor obtained while wearing it
- Bonuses: bonuses obtained while wearing it
- Tierable: shows if the item can be used on the exaltation forge
- Vocation: vocations that are able to wear/equip it
- Obtainable Through: shows where you can obtain it
Base values for unmodified items. Common bonuses stack with the listed vocation-specific bonuses. Slots show maximum imbuement capacity, not unlocked slots. Hit bonuses are modifiers, not final hit probability. Soul capacity does not indicate an active bonus. Under review marks unresolved values.
| Name | Level | Arm | Bonuses | Tierable | Vocation | Obtainable Through |
|---|---|---|---|---|---|---|
| claw of luck |
8 | 0 | +1% critical hit chance | All | Store | |
| pirate claw |
Under review | 10 | +3% all damage types resistance | Under review | Captain Blackbeard | |
| juggerscale ring |
200 | 0 | +1% energy resistance | All | Jotunn | |
| abyss claw |
250 | 0 | +1% critical damage +1 sword fighting (Knight, Thief) +1 distance fighting (Paladin) +1 magic level (Sorcerer, Druid) |
Paladin, Sniper | Obliterator | |
| lion ring |
270 | 2 | +1% physical resistance | All | Drume | |
| dawnwatcher gloves |
370 | 0 | +1% physical resistance +1 magic level |
Sorcerer, Alchemist, Druid, Biochemist | Minion of Devovorga | |
| ring of the sand king |
350 | 2 | +1% physical resistance +2% holy resistance |
All | Urbatulhu The Combustor | |
| hellforged ring |
450 | 3 | +1% physical resistance +3% fire resistance |
All | Morgaroth | |
| dreamfire claw |
600 | 0 | +1% fire damage boost (Paladin) +1% fire damage boost (Knight) +1% fire damage boost (Thief) +2% fire resistance (Sorcerer) +2% fire resistance (Druid) +1% critical hit chance |
All | Summer Champion Belathriel, Emperor Aredhel | |
| dreamfrost claw |
600 | 0 | +1% ice damage boost (Paladin) +1% ice damage boost (Knight) +1% ice damage boost (Thief) +2% ice resistance (Sorcerer) +2% ice resistance (Druid) +1% critical hit chance |
All | Winter Champion Lumithriel, Emperor Aredhel | |
| gilded blood ring |
600 | 2 | +2% physical resistance | All | The Flaming Orchid | |
| grand falcon ring |
650 | 2 | +2% physical resistance +3% earth resistance +1 sword fighting (Knight, Thief) +1 club fighting (Knight) +1 axe fighting (Knight) +1 distance fighting (Paladin) |
All | Elrydan | |
| kraken claw |
650 | 10 | +2% physical damage boost +2% critical damage |
All | Kraken | |
| ring of redacted truths |
650 | 10 | +2% physical resistance +3% energy resistance +2 magic level (Sorcerer, Druid) |
Sorcerer, Alchemist, Druid, Biochemist | Keeper of Secrets | |
| emerald herald ring |
650 | 10 | +2% physical resistance +4% energy resistance +2 sword fighting (Knight, Thief) +2 club fighting (Knight) +2 axe fighting (Knight) +2 distance fighting (Paladin) |
All | Stone Gorgon | |
| abyssal ring |
650 | 10 | +2% physical resistance +4% energy resistance +1% healing boost +2 sword fighting (Knight, Thief) +2 club fighting (Knight) +2 axe fighting (Knight) +2 distance fighting (Paladin) |
Knight, Gladiator, Paladin, Sniper, Thief, Ninja | Abyssal King | |
| soulflare emerald herald ring |
750 | 13 | +3% physical resistance +4% energy resistance +3 sword fighting (Knight, Thief) +3 club fighting (Knight) +3 axe fighting (Knight) +3 distance fighting (Paladin) +3 magic level (Sorcerer, Druid) |
All | Gear Evolution system |
|
| candy ring |
800 | 10 | +4% holy resistance +3% physical resistance +1% healing boost +3 sword fighting (Knight, Thief) +3 club fighting (Knight) +3 axe fighting (Knight) +3 distance fighting (Paladin) |
All | Sugar Mommy, Sugar Daddy | |
| halloween claw |
600 | 10 | +3% physical resistance +4% death resistance +1% experience boost +2% monster orb finding +2 sword fighting (Knight, Thief) +2 club fighting (Knight) +2 axe fighting (Knight) +2 distance fighting (Paladin) +2 fist fighting (Monk) |
All | 2025 Halloween Event Exclusive | |
| winter king ring |
700 | 20 | +3% physical resistance +5% ice resistance +1% experience boost +1 sword fighting (Knight, Thief) +1 club fighting (Knight) +1 axe fighting (Knight) +1 distance fighting (Paladin) +1 fist fighting (Monk) |
All | 2025 Winter Event Exclusive | |
| cinder ring |
850 | 25 | Under review | All | 2026 Spark of the Cinder Event Exclusive |
Base statistics in the original equipment table were reviewed. Under review cells have not been resolved and are not current numeric claims. Vocation-specific bonuses are shown separately from common bonuses; promoted characters use their base vocation for those bonuses. Slot counts are maximum capacity. Soul capacity does not assert that the system or its bonuses are active. Native base augments and registered wand elements were reviewed. Acquired upgrades, makers, affixes, proficiency, dynamic scripts and acquisition instructions are outside this field-level verification. Item weight is outside this table because the original has no weight column.
Verification evidence
- Classic item definitions
- Classic weapon registration
- Classic equipment registration
- Classic native item parser
- Classic native item defaults
- Classic native item display units
- Classic native weapon requirements
- Classic native equipment requirements and bonuses
- Classic native stat calculation
- Classic native item classification
- Classic wand damage elements
- Classic vocation identities
- Classic wand attack dispatcher