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Monsters · EN

The Flaming Orchid

Boss

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The Flaming Orchid.gif

Boss Info
Bosstiary Archfoe.png Classification: Archfoe
Speed Icon.gif Location: Asura's Palace
HP Icon.gif Base health: 3,600,000
XP Icon.gif Base kill EXP: 1,500,000

These are the base monster values. Solo mode, difficulty and event scaling can change health. Base kill EXP is separate from scripted encounter rewards; player EXP stages and boosts also affect the final gain. Encounter phases and mechanics can apply additional rules; the loot review is described separately below.

Bosstiary Progress
Prowess Icon.gif Prowess: 5 kills
Expertise Icon.gif Expertise: 20 kills
Mastery Icon.gif Mastery: 40 kills

Loot Table

Reward Chest drops. These are the current rewards rolled for eligible participants. An equipment bag or chest is a drop of its own; its contents are obtained by opening it and are not separate boss rolls.

Base chance: before personal bonuses, world boosts, Boss Fight difficulty and Solo reductions. Participation determines which reward pool is used. Identical repeated entries are shown as separate rolls per reward.

Reward phase: the flaming orchid.

Equipment and special drops

ItemAmount per successful rollBase chance per rollRollsParticipation
soul of the Flaming Orchid10.5%1Above 15%
asura bag13%1Above 15%
mystic sun effigy mystic sun effigy10.89%1Up to 15%
bone fiddle bone fiddle10.89%1Up to 15%
gilded blood ring gilded blood ring10.69%1Up to 15%

Supplies and currencies

ItemAmount per successful rollBase chance per rollRollsParticipation
boss coin boss coin1–24.38%1Above 15%
giant amethyst giant amethyst118%1All participation tiers
giant topaz giant topaz1–214%1All participation tiers
giant emerald giant emerald1–215%1All participation tiers
giant ruby giant ruby1–217%1All participation tiers
giant sapphire giant sapphire113%1All participation tiers
berserk potion berserk potion2–517%1All participation tiers
mastermind potion mastermind potion1–536%1All participation tiers
bullseye potion bullseye potion1–529%1All participation tiers
ultimate spirit potion ultimate spirit potion1–1633%1All participation tiers
supreme health potion supreme health potion1–1635%1All participation tiers
ultimate mana potion ultimate mana potion1–1660%1All participation tiers
crystal coin crystal coin3–6100%1All participation tiers
boss coin boss coin1–23.38%1Above 4%, up to 15%
golden nasus pendant golden nasus pendant10.69%1Up to 15%
golden scorpion pendant golden scorpion pendant10.69%1Up to 15%
golden lotus quiver golden lotus quiver10.69%1Up to 15%
golden lotus backpack golden lotus backpack10.69%1Up to 15%
boss coin boss coin1–21.38%1Up to 4%

Vocation gems

ItemAmount per successful rollBase chance per rollRollsParticipation
greater guardian gem greater guardian gem10.25%1All participation tiers
greater marksman gem greater marksman gem10.25%1All participation tiers
greater sage gem greater sage gem10.25%1All participation tiers
greater mystic gem greater mystic gem10.25%1All participation tiers
greater ninja gem greater ninja gem10.25%1All participation tiers
greater spiritualist gem greater spiritualist gem10.25%1All participation tiers
guardian gem guardian gem10.5%1All participation tiers
marksman gem marksman gem10.5%1All participation tiers
sage gem sage gem10.5%1All participation tiers
mystic gem mystic gem10.5%1All participation tiers
ninja gem ninja gem10.5%1All participation tiers
spiritualist gem spiritualist gem10.5%1All participation tiers
lesser guardian gem lesser guardian gem10.75%1All participation tiers
lesser marksman gem lesser marksman gem10.75%1All participation tiers
lesser sage gem lesser sage gem10.75%1All participation tiers
lesser mystic gem lesser mystic gem10.75%1All participation tiers
lesser ninja gem lesser ninja gem10.75%1All participation tiers
lesser spiritualist gem lesser spiritualist gem10.75%1All participation tiers

Pet upgrades

ItemAmount per successful rollBase chance per rollRollsParticipation
petfire pet fire resistance boost11.29%1All participation tiers
petearth pet earth resistance boost11.29%1All participation tiers
petice pet ice resistance boost11.29%1All participation tiers
petenergy pet energy resistance boost11.29%1All participation tiers
petholy pet holy resistance boost11.29%1All participation tiers
petdeath pet death resistance boost11.29%1All participation tiers
petphysical pet physical resistance boost11.29%1All participation tiers
petdmg pet damage boost11.19%1All participation tiers
petdistance pet distance skill boost11.19%1All participation tiers
petmelee pet melee skill boost11.19%1All participation tiers
petmagic pet magic level boost11.19%1All participation tiers

Standard Boss Fight difficulty adds 20% to the base loot multiplier per difficulty step (1.0× at difficulty 1; 2.8× at difficulty 10). Solo keeps 65% of the final chance after its 100% cap. These modifiers apply only to encounters using those modes. See Boss Mechanics for participation and reward rules.

Location

1. Take the waypoint to Roshalor - Stonebreakers

2. Follow the maps below.

The flaming orchid map 1.png

3. To face The Flaming Orchid, pull the lever.
You can go either solo or with other 5 players.

The flaming orchid lever.gif

Mechanics

Lasers

Through the entire fight, you'll see lasers flying across the room from the left to the right.
They leave your character drunk and deal lots of damage.

Once the lever is pulled, you'll be in the route of a laser, so you must step 1 SQM down.

Beside the regular boss mechanics, this is the only thing you will have to care about.

Minion Waves

This fight doesn't start straight on the boss.
Once you get to the room, many minions will be summoned at once to heat you before the final battle.

It means that, you will have to face 8-9 waves of minions before The Flaming Orchid appears.

Waves are summoned automatically when you clear the room.
Having no new waves nor the boss spawning, means that there is a monster still alive inside the room.

The Boss Fight

Once you slay all waves, the boss is going to spawn on the north.
All you must avoid are the regular boss mechanics, and so the lasers that will stay running across the room.

About this entry

Base HP and kill EXP corrected in their original locations. These are template values, not a guarantee of final encounter HP or total EXP. Loot source, quantities, participation tiers and repeated rolls were checked independently of generic XML drops. Unconfirmed legacy delivery is visibly labeled. Travel instructions, images and unrelated encounter walkthroughs were preserved; they are outside this field-level review.

Original source record: The Flaming Orchid

Verification evidence
  • Classic The Flaming Orchid base definition
  • Classic binary item catalog
  • Classic item identities
  • Classic Reward Chest pools and distribution
  • Classic difficulty and Solo rules
  • Classic reward chance calculation

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