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Clubs

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The list below contains the most important clubs, specially those that are loot from bosses.
It means you can still find different clubs somewhere, but it might be not as good as the ones on this list.

Some clubs have a defense modifier like abyss crusher, for example (29 +2).
You can take an depth look into defense modifier here.

Subtitles:

  • Name: item name and how it looks like
  • Level: required level to wear/equip it
  • Atk: amount of attack obtained while wearing it
  • Def: amount of defense obtained while wearing it
  • Bonuses: bonuses obtained while wearing it
  • Augment: passive bonuses which usually increases ovearll spells damage
  • Slots: amount of imbuement slots that it has
  • Tierable: shows if the item can be used on the exaltation forge
  • Hands: amount of hands needed to wear/equip it (two handed weapons doesn't allow you to use shields)
  • Vocation: vocations that are able to wear/equip it
  • Obtainable Through: shows where you can obtain it

Base values for unmodified items. Common bonuses stack with the listed vocation-specific bonuses. Slots show maximum imbuement capacity, not unlocked slots. Hit bonuses are modifiers, not final hit probability. Soul capacity does not indicate an active bonus. Under review marks unresolved values.

Name Level Atk Def Bonuses Augment Slots Classification Hands Vocation Obtainable Through
crystal mace
Crystal Mace.gif
8 50 Physical Icon.png physical 35 +1 modifier No static bonuses No base augment 2 0 1 Knight, Gladiator Store
bonebringer hammer
Bonebringer Hammer.gif
Equip: 0
Attack: 65
48 Physical Icon.png physical 12 No static bonuses No base augment 2 0 2 Knight, Gladiator Store
war hammer
War Hammer.gif
Equip: 0
Attack: 50
45 Physical Icon.png physical 10 No static bonuses No base augment 3 0 2 Knight, Gladiator toad, thornback tortoise, stampor, hero, plaguesmith
obsidian truncheon
Obsidian Truncheon.gif
Equip: 0
Attack: 100
50 Physical Icon.png physical 30 +2 modifier No static bonuses No base augment 2 0 1 Knight, Gladiator The Inquisition Quest
lion hammer
Lion Hammer.gif
0 8 Physical Icon.png physical + 44 Earth Icon.gif earth 31 +2 modifier +3 club fighting No base augment 2 4 1 Knight, Gladiator Drume
orcish maul
Orcish Maul.gif
Equip: 0
Attack: 35
42 Physical Icon.png physical 18 No static bonuses No base augment 3 0 2 Knight, Gladiator Orcish Maul Quest
onyx flail
Onyx Flail.gif
Equip: 0
Attack: 65
45 Physical Icon.png physical 18 No static bonuses No base augment 2 0 1 Knight, Gladiator hellspawn
jade hammer
Jade Hammer.gif
Equip: 0
Attack: 75
46 Physical Icon.png physical 20 +1 modifier No static bonuses No base augment 0 0 1 Knight, Gladiator war golem
reinforced steel hammer
Reinforced Steel Hammer.gif
75 48 Physical Icon.png physical 38 No static bonuses No base augment 3 0 2 Knight, Gladiator The Pits of Inferno Quest
ornate mace
Ornate Mace.gif
90 49 Physical Icon.png physical 24 No static bonuses No base augment 2 0 1 Knight, Gladiator Jaul, Tanjis
juggerscale hammer
Juggerscale Hammer.gif
200 22 Physical Icon.png physical + 24 Earth Icon.gif earth 31 +2 modifier +1 club fighting No base augment 2 0 1 Knight, Gladiator Jotunn
abyss crusher
Abyss Crusher.gif
250 24 Physical Icon.png physical + 26 Fire Icon.gif fire 29 +2 modifier +2 club fighting No base augment 2 0 1 Knight, Gladiator Obliterator
naga mace
Naga Mace.gif
250 52 Physical Icon.png physical 31 +3 modifier +3 club fighting No base augment 2 4 1 Knight, Gladiator Timira The Many-Headed
cobra mace
Cobra Mace.gif
350 8 Physical Icon.png physical + 44 Fire Icon.gif fire 33 +3 modifier +2 club fighting No base augment 2 4 1 Knight, Gladiator Scarlett Ezel
falcon mace
Falcon Mace.gif
300 11 Physical Icon.png physical + 41 Energy Icon.gif energy 33 +3 modifier +7% energy resistance
+3 club fighting
No base augment 2 4 1 Knight, Gladiator Grand Master Oberon
royal sand maul
Royal Sand Maul.gif
350 62 Physical Icon.png physical + 15 Fire Icon.gif fire 31 +1 modifier +3 club fighting No base augment 3 4 2 Knight, Gladiator Urbatulhu The Combustor
hammer of destiny
Hammer of Destiny2.gif
500 15 Physical Icon.png physical + 60 Energy Icon.gif energy 43 +3 modifier +2% physical damage boost
+5 club fighting
No base augment 2 4 2 Knight, Gladiator Rekgor The Lootking
hellforged mace
Equip: 450
Attack: 500
10 Physical Icon.png physical + 50 Fire Icon.gif fire 33 +3 modifier +3 club fighting No base augment 2 4 1 Knight, Gladiator Morgaroth
dreamfire mace
Dreamfire Mace2.gif
600 20 Physical Icon.png physical + 65 Fire Icon.gif fire 33 +3 modifier +3 club fighting No base augment 3 4 2 Knight, Gladiator Summer Champion Belathriel
dreamfrost mace
Dreamfrost Mace.gif
600 20 Physical Icon.png physical + 65 Ice Icon.gif ice 33 +3 modifier +3 club fighting No base augment 3 4 2 Knight, Gladiator Winter Champion Lumithriel
emerald herald mace
Emerald Herald Mace.gif
650 20 Physical Icon.png physical + 50 Earth Icon.gif earth 33 +3 modifier +3 club fighting No base augment 2 4 1 Knight, Gladiator Stone Gorgon
kraken mace
600 20 Physical Icon.png physical + 60 Energy Icon.gif energy 33 +3 modifier +4 club fighting No base augment 2 4 1 Knight, Gladiator Kraken
hammer of destruction
Hammer of Destruction.gif
750 24 Physical Icon.png physical + 58 Earth Icon.gif earth 32 +1 modifier +5% life leech amount
+3 club fighting
No base augment 2 4 1 Knight, Gladiator World Devourer
soulflare emerald herald mace
Soulflare Emerald Herald Mace2.gif
750 25 Physical Icon.png physical + 60 Earth Icon.gif earth 33 +3 modifier +3 club fighting No base augment 2 4 1 Knight, Gladiator Gear Evolution system Emerald Herald Powercrystal.gif
maimer
Maimer.gif
800 15 Physical Icon.png physical + 70 Fire Icon.gif fire 33 +1 modifier +10% critical damage
+3 axe fighting
No base augment 3 4 2 Knight, Gladiator Ascending Ferumbras
cinderforged hammer
Cinderforged Hammer.gif
850 27 Physical Icon.png physical + 80 Fire Icon.gif fire 45 +1 modifier +4 club fighting No base augment 2 4 1 Knight, Gladiator 2026 Spark of the Cinder Event Exclusive
About this entry

Base statistics in the original equipment table were reviewed. Under review cells have not been resolved and are not current numeric claims. Vocation-specific bonuses are shown separately from common bonuses; promoted characters use their base vocation for those bonuses. Slot counts are maximum capacity. Soul capacity does not assert that the system or its bonuses are active. Native base augments and registered wand elements were reviewed. Acquired upgrades, makers, affixes, proficiency, dynamic scripts and acquisition instructions are outside this field-level verification. Item weight is outside this table because the original has no weight column.

Original source record: Clubs

Verification evidence
  • Classic item definitions
  • Classic weapon registration
  • Classic equipment registration
  • Classic native item parser
  • Classic native item defaults
  • Classic native item display units
  • Classic native weapon requirements
  • Classic native equipment requirements and bonuses
  • Classic native stat calculation
  • Classic native item classification
  • Classic wand damage elements
  • Classic vocation identities
  • Classic wand attack dispatcher

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